First step | Frequent mistakes in GuiXT scripts are often merely typing errors in the names of screen elements. You can avoid these with the cut & paste method: Click on an element in the "Screen elements" window, and then paste it into your script. See also Editor/Tips and Tricks |
1.
Please take the time to check that no typing errors have slipped into what
you have written, e.g. GuiXT Profile or GuiXT Scripts. |
Errors in GuiXT
scripts are shown at run time (View->Script). You obtain an
indication about a possible cause of the error, e.g. missing inverted commas, or screen
coordinates.
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2. If you are satisfied, please ask a colleague to carry out a recheck | Sometimes, even on rereading
our work 2 or 3 times, we overlook a simple typo again and again. |
3. .Make use of all possible tools that could help you to
discover such an error For InputScripts, use the "Trace" function and "Visible Autoprocessing" |
Note, in
particular, GuiXT´s message window (View->Messages).
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4. Is something that worked before suddenly no longer working? | This is often
caused by a change in an another part of the system, which at first glance would seem to
have no connection to the new error, e.g. changing the name of a directory. Such changes
are very difficult to pick up at a distance, i.e. if one is not on the spot. Please try to
run a test with the previous settings. |
5. Consult the documentation. | In particular, the Tips & Tricks section in the relevant chapter of the documentation is likely to contain an indication of where your problem lies. |
6. Consult our general Q&A-page. | Perhaps your problem and its solution is described here. Open problems and corrections in previous versions are listed in Version Info. |
7. Support through Synactive GmbH | If you cannot locate and correct the error, please send us a problem report. |